Animate Anything for 3D character animation


Anything World, founded in 2018 by technical director and former web developer Gordon Midwood, is an artificial intelligence-based platform for creating and deploying real-time applications. It's primarily used for building mobile and web apps, as well as AR experiences. Some notable projects include collaborations with Atlantic Records, Ministry of Sound, and Ubisoft. The platform is built on WebGL, making it compatible with any modern web browser, and comes with an SDK for integrating the platform with Unity and Unreal Engine.

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Animate Anything is a standalone service, so there's no need for other platforms. You can simply upload your models, work with the rig, and then download the results. The service is compatible with a wide range of models, including humanoid characters, creatures like quadrupeds, insects, fish, and birds, as well as vehicles such as cars, trucks, and motorcycles. Supported file formats include FBX, glTF/GLB, and Collada, enabling the created models to be used in almost any DCC (Digital Content Creation) application.

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Animate Anything is currently oriented towards objects suitable for online or AR visualization, with the capability to process models exceeding 20,000 vertices by reducing them. The generated rigs include bone and skin weights but lack curves. Additionally, the platform presently doesn't support props and submeshes, such as layered clothing, and doesn't generate finger bones and facial blendshapes for animation. Anything World hopes to lift these restrictions in the future.

Animate Anything operates in standard web browsers on a credit basis, with one credit consumed per processed model. Free individual accounts provide three free credits per month, while users can purchase additional credit packages costing $10 for 10 credits, $25 for 50 credits, or $100 for 250 credits.
Micro and Pro paid accounts for Anything World cost $50 and $250 per month, respectively.

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