The release of World Creator 2023 has taken place

World Creator, a GPU-based landscape generator, blends procedural and manual editing. It's used by artists at studios like Blizzard Entertainment, Crytek, Blur Studio, and Cinesite. Originally a Unity plugin, it became a standalone app in 2017, and with World Creator 3's release last year, it's now independent from Unity.

Artists sculpt terrain in World Creator using layered processing, molding or stamping 3D base shapes and generating linear relief features like mountains, rivers, and roads along vector paths. The terrain can be further modified with a wide range of filters, simulating erosion and sedimentation effects, previewing with the built-in ray-traced renderer.
Users can export the terrain to DCC apps and game engines in 3D formats like OBJ, FBX, and glTF, or as 2D textures, including height maps and flow maps, supporting 32-bit EXR files.

World Creator 2023, which has been in early access since the beginning of the year, received its first stable release last week.
The most notable change is the new user interface designed to reduce mouse clicks when creating terrain. The workflow still revolves around layers, although it's expected to be more intuitive.

New features include biomes and biome layers. Biomes define the visual appearance of a landscape area, including the filters, materials, and color palettes used in its creation, while biome layers act as masks for creating small variations within biomes.

The update also introduces a more comprehensive layer system with masks, and contour and shape filters from World Creator 2 have been reintegrated as layers.
Among other new features mentioned on the product's website are "powerful sediment and erosion process filters, satellite maps, and overall presets for all functionality."

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Additionally, in the previous version, the resolution of a single terrain was limited to 4096x4096 pixels. Now, you can generate terrains of unlimited size and detail.

The capabilities of Bridge Tools, a plugin set for exporting terrains directly to other DCC applications and game engines, have been expanded. It now includes Blender, Cinema 4D, Houdini, Unity, and Unreal Engine 5.

Since the release of the previous version, BiteTheBytes has also adjusted the pricing of World Creator for indie artists. Instead of the previous fixed prices of $349 for individual artists and $689 for companies with annual revenue of less than one million dollars, BiteTheBytes has now shifted to a pricing model based on the number of employees.

Professional licenses for freelancers and companies with five or fewer employees are now priced at $289, while the cost of Company licenses remains unchanged at $2489.

World Creator 2023 is available exclusively for Windows 7 and above. In the online documentation, this version is also referred to as World Creator 2023.1.
The cost of perpetual professional licenses is $289, while licenses for companies with more than five employees are priced at $2489. Companies also have the option to rent the software for $1289.

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