Personal interpretation of a Blizzard Overseer concept.
Based on original artwork by Mr.Jack.
Sculpted in ZBrush, textured in Substance 3D Painter, rendered in Unreal Engine 5 (Lumen).
Retopo - topogun
Rigging and animation - 3ds max
Baking maps - Marmoset Toolbag
- 1 UV set 4096*4096 (Overlaps used) - BaseColor, Normal, Roughness, Specular Level, Emission
- Overall 22622 tris