Death with a scythe
Gallery type
Date of publication:
Apr 24, 2025 5:02:04 PM
Author’s comment:
I created the sculpture in Zbrush, then retopologized it in Maya, scanned it there, applied textures in Substance 3D Painter, and completed the rendering process in Marmoset.
I tried very hard to convey in my work the feelings I felt when looking at the original picture. I don't know who the author of this wonderful work is, but if you suddenly see your work, then know that you did just fine! I've learned a lot from working on this project!
Software:
ZBrush Autodesk Maya Substance Painter Marmoset Toolbag Adobe Photoshop
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