This is a 3D model of a cursed grimoire, bound in aged leather and reinforced with metal plates and chains.
Technical details:
Modeling: 3ds max, ZBrush
Texturing: Substance Painter (PBR workflow)
Rendering: Marmoset Toolbag 5
Maps: 4K PBR textures (Base Color, Roughness, Metallic, Normal, Emissive)
Average Texel Density: ~50px/cm
Polycount: Total - 41k tris (Book - 13k tris, Chain with Padlock - 28k tris)
Created for practice in realistic texturing and material blending, with a focus on storytelling through details. Hope you like it!