Optimized game 3D model of the combat radio. Real life analogue of the object – Motorola SRX 2200.
This model was created for first person game. Polycount model 19k triangles. One 4k texture set (190 tx/cm). Two variants of diffusion map – khaki and sand color. The model was created in Blender (Low Poly, High Poly, Sculpting), UV unwrapping RizomUV, texturing Substance Painter and Designer, rendering UE5. The whole work took 65 hours.