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Stories and legends of the Sea of Sands. Chapter 3 "Sugar".

preview Stories and legends of the Sea of Sands. Chapter 3 "Sugar". concept concept concept
Sugar, also called the Spirit of the Sands and Guardian of the Desert, is currently a sand elemental. Born as a resident of the Peskov people in a small nomadic settlement, young Sakhar grew up in the harsh conditions of the Peskov Sea, where the only rule was "The strongest survives", and each representative of the Peskov people was responsible for himself. Sahar, as a representative of a nomadic people, constantly observed the consequences of such a worldview. Young Sugar decided to choose a different path, taking the principles of helping others as a basis. This philosophy allowed Sugar to quickly gain the trust and respect of members of his pack, and later take the post of leader of the pack. With this post, Sugar began to spread the ideology of mutual assistance and prosperity among the representatives of his people. The oases and packs that joined the Sahara began to call themselves Unity. However, Sugar believed that only by uniting all the oases and flocks would the Sand people be able to flourish, so he started the so-called oasis associations. Unfortunately, the unification of the oases could not pass without bloodshed: somewhere the population did not want to accept the ideology of "Unity", where the rulers refused to give up power. However, Unity, which had already become a large coalition, easily swept away scattered pockets of resistance. Because of the vast territory of the Sea of Sand, the depletion of oases was delayed for 260 years. During which there were several major wars with other coalitions or rulers with a large territory. Throughout the entire period of unification, Sugar played an active role and was considered both the best diplomat and an excellent warrior. Throughout all the conflicts and wars, Sugar personally led his pack, which became the elite guard of the Unity Army. Because of his qualities and ideology, Sahar became an idealized, deified figure in the eyes of the Unity populace, called the Guardian of the Desert, which in a world steeped in currents of magic could not remain without consequences. The more representatives of the Peskov people joined the Unity and believed in the Guardian of the desert, the stronger the impact on the Sahara was. As a result, this led to the acquisition of Sugar at the beginning of the status of exalted, and towards the end of the Impoverishment of the oases, the status of a minor deity. It was thanks to this that Sugar was able to master the magic of sand perfectly, and also live for more than 300 years. In the course of becoming a Sugar exalted, its body and soul changed, which gave it properties and abilities similar to sand elementals. With exalted status, Sugar gained almost complete control over the sand, the ability to break up into a sandstorm and gather back together." Sugar's ability to instantly move through the sands allowed him to participate in all major conflicts and personally settle major problems in oases and packs. Since the power of the Sahara was directly dependent on the faith of its citizens, most of the abilities significantly weakened when moving away from the Unity territories, and some, like moving through the sands, disappeared altogether. Among Sugar's other abilities, his ability to create and his love of creating magical artefacts stood out vividly, the most important of which are worth mentioning here. One of these is the Sickle of Unity. This is the true blade of Sugar, which has always accompanied him throughout the journey. During the unification of the oases, it became a symbol of Unity and one of the most common weapons among this state. With the transformation of the host, it received similar properties, the main of which is the ability to crumble into fine sand and gather back together. Also, with the help of maple Sugar created razor-sharp streams of sand. In the course of waging wars and creating a unified network of oases in the Sahara, artifacts were created, most commonly known as the Sahara Pyramids. These artifacts are Repositories created by Sugar during the Impoverishment period\. They are octahedra made of dense sandstone with a locked sandstorm inside. They are able to store and transfer items\among themselves. Large Pyramids of Sugar were located in the center of the oases and were used to transport cargo and the population of the Peskov people. Most packs had smaller copies of these pyramids. Some of the pyramids were lost during wars or during the loss of caravans and flocks, as a result of which many pyramids were scattered throughout the Sea of Sand. When finding and opening a sealed Sugar Pyramid, you can discover valuable supplies, especially during the Impoverishment of the oases. At the end of the unification of the oases in the center of the sea of sand, Sugar created the greatest of artifacts, called the Heart of the Desert. This artifact represents a Tree that embodies the spirit of the people of the Sea of Sand. The heart constantly exudes sand, releasing moisture in a large volume. Thanks to this feature, the largest oasis was formed around the tree, and later the capital's settlement. During the development and growth of the capital's oasis, the so-called Sahara Temple was built around the Heart. It is a hollow pyramid surrounding the heart of the Desert. And the largest gardens in the entire sea of sands. The heart of the desert creates constant sandstorms protecting the metropolitan oasis Also, thanks to the Heart of the Desert, the Fruits of the Heart of the Desert are created. Desert Heart Fruit is a series of motley artefacts that represent sand collected from the Heart of the Desert. In the hands of a mortal, it is a protection from sandstorms and a pass to the capital of the world. When sand is absorbed by an elemental/deity, it has a regenerating and strengthening effect. Senior Arctic fox Dinar
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