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Oblivion, K-91.

preview Oblivion, K-91. Digital 3D, Real-time, Game Art, Vehicles, hard surface, 3d modeling, game development, Texture Painting, game assets Digital 3D, Real-time, Game Art, Vehicles, hard surface, 3d modeling, game development, Texture Painting, game assets Digital 3D, Real-time, Game Art, Vehicles, hard surface, 3d modeling, game development, Texture Painting, game assets Digital 3D, Real-time, Game Art, Vehicles, hard surface, 3d modeling, game development, Texture Painting, game assets Digital 3D, Real-time, Game Art, Vehicles, hard surface, 3d modeling, game development, Texture Painting, game assets
I am pleased to present the renders of my recent work for World of Tanks. The style is based on the K-91, titled “Oblivion.” This project was a great opportunity to work with interesting materials and experiment with various pipelines for their creation.
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