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Leyla

preview Leyla arnoldrender XGen, zbrush, MarmosetToolbag, substance3d, Autodesk Maya, Character Design arnoldrender XGen, zbrush, MarmosetToolbag, substance3d, Autodesk Maya, Character Design arnoldrender XGen, zbrush, MarmosetToolbag, substance3d, Autodesk Maya, Character Design arnoldrender XGen, zbrush, MarmosetToolbag, substance3d, Autodesk Maya, Character Design arnoldrender XGen, zbrush, MarmosetToolbag, substance3d, Autodesk Maya, Character Design
Steps&Software: - sculpting in Zbrush; - retopology in Maya; - hair cards done with GS CurveTools, maps for them are made in Xgen; - bake and texturing 2K maps in Substance 3D Painter (then fix some of maps in Photoshop); - setup scene and render in Marmoset.
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