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...a bit of a rest (cinematic / FPS game ready)

preview ...a bit of a rest (cinematic / FPS game ready) props, SteamDeck props, SteamDeck props, SteamDeck props, SteamDeck props, SteamDeck props, SteamDeck props, SteamDeck props, SteamDeck props, SteamDeck
We have witnessed - and, in fact, on several occasions incited - many great and weighty events. After all toil, I believe we deserve a bit of a rest. The work was created using a cinematic pipeline. Hero props in a scene can also be used in a first-person game. The work was done in Zbrush, Blender and Substance Painter. I tried a variety of renderings for the final views: both 3Ds Max and Blender. PBR materials for all of this. =) Please zoom for more details.
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