Toku. I've completed a new stage, prepared the rigging for the character Toku from the Toku Universe. Everything was done in Blender, overall, all stages of character creation were completed in Blender, except for baking normal maps.
ArtStation:
Txt render:
https://www.artstation.com/artwork/29VnQv
Rigged:
https://www.artstation.com/artwork/29VnQv