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Platformer concepts

preview Platformer concepts Concept art, Character concept art, Maya Temple Complex, South America, Platformer, conquistadors, Evil Spirits, game interface, environment concept art Concept art, Character concept art, Maya Temple Complex, South America, Platformer, conquistadors, Evil Spirits, game interface, environment concept art Concept art, Character concept art, Maya Temple Complex, South America, Platformer, conquistadors, Evil Spirits, game interface, environment concept art
Test work! The task was to make a fake screen of the game in the platformer genre. To do this, I determined the setting in which I would like to make concepts, conducted research, collected references, came up with a brief history of the world, sketched out location options for a fake screen, chose the best option for myself. First I made a location concept, then I switched to character concepts: gg and 3 types of enemies, 3 were not enough for me and I made 5 (3 conquistadors and 2 creatures from the legends of the indigenous population). Next, I made an interface for the proposed game on the principle of the interface from the Ori game, where jade pebbles on the sides are lives, yellow circles on them are protection, and in the center are abilities and a transition to the ability tree. Then I combined everything together and finalized the game for a fake screen. PS The quality is poor, because the original was not preserved, I had to pull it out of the Internet on another site (
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