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Dwarf Rutger - 3D Character for Realtime - Unreal Engine 5

preview Dwarf Rutger - 3D Character for Realtime - Unreal Engine 5 Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf Dwarf
A personal project that I have been working on for several months, following the pipeline of creating a character for a game engine. High poly sculpture in Zbrush, low poly, retopology and UVs in Blender, texturing in Mari and Substance Painter and rendering in Unreal Engine 5. I got a lot of new knowledge and enjoyed every minute! I hope it shows! The character was inspired by the concept of a talented artist bae yamile I will be grateful for the likes and feedback in the comments, this is important to me. I am open to job offers. Peace to all!
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