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The Leclerc Pre-Prototype Main Battle Tank for Armored Warfare

preview The Leclerc Pre-Prototype Main Battle Tank for Armored Warfare Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun Digital 3D, Transport & Vehicles, weapons, Tanks, Armored Vehicle, gun
I was responsible for making a game-ready 3D model of an early pre-prototype unit of the Leclerc main battle tank program for the Armored Warfare game by My.Games. My task was to create a high-quality, historically accurate and game-optimized tank model using full model development pipeline. I did: — Additional research and reference gathering — Meticulous multiple camera-matching for geometrical consistency — Reconstruction of the missing parts unavailable for direct observation — High-poly artifact-free full Sub-D modeling with exaggerated bevels to ensure proper normal map baking and preservation of details — Thrifty low-poly modeling, UV mapping for minimization of aliasing and near-seamless camouflage textures tiling — Texture baking with an account for LODs — Texture masks painting for dirt, rust and scratches — LOD and proxy objects Note: I made only the tank and prepared presentation images.
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