Archviz46_UE4_Visualization of Interiors
Gallery type
Date of publication:
Jun 26, 2019 4:52:06 PM
Author’s comment:
Hello! My name is Ivan and I like visualizations. Once long ago,I saw that it is possible to do real-time visualizations and I have a large desire to do such things. It is my first work on the rendering-engine of Unreal Engine 4 (UE4). Of course there are many shortages and things to improve, but now it looks like that. Thank God for such possibility! In the process of this work I get much useful knowledges. In fact, you need lots of knowledges to carry the stage from 3ds Max in UE4 - and there are many ways to do it. It's cool that people develop different plugins and scripts , because it make this process easier. In this project I created the stage from prepared models, carried it in a rendering-engine (UE4), influenced illumination and did animation of chambers. Then after the rendering I edited it in Premiere Pro. To my mind UE4 gives more freedom in comparing for example to Lumion. There are far more instruments in UE4. And its really inspire me to look at other examples of works on visualization in this rendering-engine.Recently the Ray Tracing appeared in a rendering-engine and it is possible now to do very realistic reflections and shadows.
My video card RTX 2060 allows to do video, but I need spend lots of time on optimization to do all more smoother and it was possible to saw walking comfortably on the stage. Or I can buy more expensive video card. But anymore I think optimization plays here the biggest role. Best wishes! Thank you!
Software:
Unreal Engine Autodesk 3ds Max
346
Comments:2